A arma secreta para The First Berserker: Khazan
A arma secreta para The First Berserker: Khazan
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After all, Khazan has some real difficulty spikes. Especially when it wants you to engage with a new system, such as dodging and dealing with status effects, or proper parrying. Besides simple timed-deflections, Khazan uses the red unblockable attacks from Sekiro, but here you can actually parry them with a counterattack to deal massive stamina damage, provided you're willing to take a risk on tricky timing.
Não sei se isso foi por questão intencional de design ou resultado de um erro, mas tenho a impressãeste por qual muitos vãeste chegar nesse ponto da aventura e se sentir frustrados através “surpresa” de que o estúdio preparou — porém vale a pena insistir um pouco para atravessar dela.
A gameplay parece bastante a de Nioh, ao ponto por quase parecer 1 sucessor espiritual do game. Khazan possui acesso a 3 MODELOS de armas: lança, espada grande e empunhadura dupla com espada e machado, utilizando cada uma dessas armas tendo tua própria árvore do habilidades onde o jogador consegue montar builds completamente diferentes para este exatamente Espécie do arma.
Hell, even change weapons if you want to—they each have their own distinctive playstyle. Tanky bosses and limited healing mean that if you don't use the skill system or strategize and try stuff out, you're likely going to have a tough time.
Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.
Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.
3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right
It's more that having been spoiled by all the accoutrements of the modern soulslike—elaborate NPC quests, secrets, exploration—Khazan and its pelo frills linear structure can feel basic at times.
The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan The First Berserker: Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.
A história do jogo possui uma premissa bem interessante, e aos poucos a trama vai desenrolando e nos revelando porque Khazan foi acusado do traiçãeste e quem realmente foi este grande vilão dessa história sangrenta.
Vejo isso Ainda mais saiba como uma decisão para facilitar este desenvolvimento, já qual criar 1 mapa completo da muito Muito mais produção, mas junte isso ao fato de de que as armas sãeste drops aleatórios por inimigos e o ímpeto de explorar diminui bastante, usando 1 Bastante impacto até mesmo na atmosfera global do game.
It's also what I love most about The First Berserker: Khazan. Like many soulslikes in recent years, Khazan apes quite a few of Sekiro's more-than-familiar combat mechanics—whether deflecting to build a gauge and stagger a boss, or avoiding unblockable attacks that flash red.
Similarmente identicamente conjuntamente temos personagens amplamente natural escritos que acompanham o protagonista durante a jornada e que agregam bastante bem para o conteúdo da história.
Another way Khazan encourages these experiments is with pelo respec costs for skills. If something isn't working, change your entire build right outside the boss door.